We are available to evaluate your learning objectives, visual aids, teaching materials, learning activities, and assessment items. We can also review part or all of your curricula in order to identify areas where technology and multimedia may enhance your teaching and student learning.
Stephen is an instructional design specialist and game design scientist at the UConn Health in Farmington, Connecticut. He holds a Ph.D. in educational psychology: cognition, instruction, and learning technologies and has worked on a variety of game and instructional design projects with organizations including the University of Connecticut Neag School of Education, Arizona State University's Center for Games & Impact, Intel Corporation, Pfizer, and InSync Training, LLC. Separate from his other ventures, he co-owns and operates an educational game development and consultation company, The Pericles Group, LLC, with colleagues Kevin Ballestrini and Dr. Roger Travis. Stephen earned his Bachelor of Science in molecular and cellular biology and Masters in curriculum and instruction from the University of Connecticut in 2007 and 2008, respectively. Prior to returning for his doctoral degree in 2010, he taught a combination of biology, genetics, and human health at a public, urban Connecticut high school. Because his most recent endeavors have emphasized the connection between anchored instruction and game-based learning, he is especially interested in how these tools can make content more accessible, engaging, and–most importantly–practicable for 21st century learners and employees.